From: Michel Dänzer <michel.daen...@amd.com> The transfer staging texture is always freshly allocated, so for write-only transfers we don't need to explicitly wait for the BO to become idle.
Squeezes a few hundered MB/s more out of x11perf -shmput500 with glamor. Signed-off-by: Michel Dänzer <michel.daen...@amd.com> --- src/gallium/drivers/radeon/r600_texture.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index 293eeaa..c410543 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -1039,6 +1039,8 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx, if (trans->staging) { buf = trans->staging; + if (!rtex->is_depth && !(usage & PIPE_TRANSFER_READ)) + usage |= PIPE_TRANSFER_UNSYNCHRONIZED; } else { buf = &rtex->resource; } -- 1.9.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev