On Sun, Apr 20, 2014 at 9:59 PM, Marek Olšák <mar...@gmail.com> wrote: > From: Marek Olšák <marek.ol...@amd.com> > > This fixes broken rendering in DOTA 2. > > Cc: 10.0 10.1 mesa-sta...@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deuc...@amd.com> > --- > src/gallium/drivers/r600/r600_blit.c | 6 ++++++ > 1 file changed, 6 insertions(+) > > diff --git a/src/gallium/drivers/r600/r600_blit.c > b/src/gallium/drivers/r600/r600_blit.c > index 98c07b5..1a2a911 100644 > --- a/src/gallium/drivers/r600/r600_blit.c > +++ b/src/gallium/drivers/r600/r600_blit.c > @@ -500,6 +500,12 @@ static void r600_copy_buffer(struct pipe_context *ctx, > struct pipe_resource *dst > } else { > util_resource_copy_region(ctx, dst, 0, dstx, 0, 0, src, 0, > src_box); > } > + > + /* The index buffer (VGT) doesn't seem to see the result of the > copying. > + * Can we somehow flush the index buffer cache? Starting a new IB > seems > + * to do the trick. */ > + if (rctx->b.chip_class <= R700) > + rctx->b.rings.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL); > } > > /** > -- > 1.8.3.2 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev