Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> --- This just maps to the UCMP instruction which should be supported by everyone who supports native integers in shaders. Tested on nv50, llvmpipe, and softpipe.
src/mesa/state_tracker/st_extensions.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 8b1101a..a245fdf 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -636,6 +636,8 @@ void st_init_extensions(struct st_context *st) if (!st->options.disable_shader_bit_encoding) { ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE; } + + ctx->Extensions.EXT_shader_integer_mix = GL_TRUE; } else { /* Optional integer support for GLSL 1.2. */ if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX, @@ -643,6 +645,8 @@ void st_init_extensions(struct st_context *st) screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_INTEGERS)) { ctx->Const.NativeIntegers = GL_TRUE; + + ctx->Extensions.EXT_shader_integer_mix = GL_TRUE; } } -- 1.8.3.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev