Different textures may be bound to each slot for each stage. So we need
to be able to upload ms parameters for each one without stages
overwriting each other.

Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu>
Cc: "10.1 10.2" <mesa-sta...@lists.freedesktop.org>
---
 src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp |  4 ++++
 src/gallium/drivers/nouveau/nv50/nv50_context.h               | 10 +++++-----
 src/gallium/drivers/nouveau/nv50/nv50_tex.c                   |  2 +-
 3 files changed, 10 insertions(+), 6 deletions(-)

diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp 
b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp
index eafc0a7..63db1d7 100644
--- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp
+++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp
@@ -591,6 +591,10 @@ void NV50LoweringPreSSA::loadTexMsInfo(uint32_t off, Value 
**ms,
    Value *tmp = new_LValue(func, FILE_GPR);
    uint8_t b = prog->driver->io.resInfoCBSlot;
    off += prog->driver->io.suInfoBase;
+   if (prog->getType() > Program::TYPE_VERTEX)
+      off += 16 * 2 * 4;
+   if (prog->getType() > Program::TYPE_GEOMETRY)
+      off += 16 * 2 * 4;
    *ms_x = bld.mkLoadv(TYPE_U32, bld.mkSymbol(
                              FILE_MEMORY_CONST, b, TYPE_U32, off + 0), NULL);
    *ms_y = bld.mkLoadv(TYPE_U32, bld.mkSymbol(
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_context.h 
b/src/gallium/drivers/nouveau/nv50/nv50_context.h
index b776dee..3b7cb18 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_context.h
+++ b/src/gallium/drivers/nouveau/nv50/nv50_context.h
@@ -78,16 +78,16 @@
 /* 8 user clip planes, at 4 32-bit floats each */
 #define NV50_CB_AUX_UCP_OFFSET    0x0000
 #define NV50_CB_AUX_UCP_SIZE      (8 * 4 * 4)
-/* 256 textures, each with ms_x, ms_y u32 pairs */
+/* 16 textures * 3 shaders, each with ms_x, ms_y u32 pairs */
 #define NV50_CB_AUX_TEX_MS_OFFSET 0x0080
-#define NV50_CB_AUX_TEX_MS_SIZE   (256 * 2 * 4)
+#define NV50_CB_AUX_TEX_MS_SIZE   (16 * 3 * 2 * 4)
 /* For each MS level (4), 8 sets of 32-bit integer pairs sample offsets */
-#define NV50_CB_AUX_MS_OFFSET     0x880
+#define NV50_CB_AUX_MS_OFFSET     0x200
 #define NV50_CB_AUX_MS_SIZE       (4 * 8 * 4 * 2)
 /* Sample position pairs for the current output MS level */
-#define NV50_CB_AUX_SAMPLE_OFFSET 0x980
+#define NV50_CB_AUX_SAMPLE_OFFSET 0x300
 #define NV50_CB_AUX_SAMPLE_OFFSET_SIZE (4 * 8 * 2)
-/* next spot: 0x9c0 */
+/* next spot: 0x340 */
 /* 4 32-bit floats for the vertex runout, put at the end */
 #define NV50_CB_AUX_RUNOUT_OFFSET (NV50_CB_AUX_SIZE - 0x10)
 
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_tex.c 
b/src/gallium/drivers/nouveau/nv50/nv50_tex.c
index 5cfce3a..0d2604e 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_tex.c
@@ -286,7 +286,7 @@ nv50_validate_tic(struct nv50_context *nv50, int s)
    }
    if (nv50->num_textures[s]) {
       BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
-      PUSH_DATA (push, (NV50_CB_AUX_TEX_MS_OFFSET << (8 - 2)) | NV50_CB_AUX);
+      PUSH_DATA (push, ((NV50_CB_AUX_TEX_MS_OFFSET + 16 * s * 2 * 4) << (8 - 
2)) | NV50_CB_AUX);
       BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nv50->num_textures[s] * 2);
       for (i = 0; i < nv50->num_textures[s]; i++) {
          struct nv50_tic_entry *tic = nv50_tic_entry(nv50->textures[s][i]);
-- 
1.8.5.5

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