Matt Turner <matts...@gmail.com> writes:

> Running shader-db without INTEL_DEBUG=annotation reduces the runtime
> from ~90 to ~80 seconds on my machine. It also reduces the disk space
> consumed by the .out files from 660 MB (676 on disk) to 343 MB (358 on
> disk).

I'd prefer to invert the debug flag here: people have to type
INTEL_DEBUG=<stage> often, while shader-db only needs to have
INTEL_DEBUG=vs,wm,noannotation once.

Attachment: pgp9ETjoJJq17.pgp
Description: PGP signature

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to