https://bugs.freedesktop.org/show_bug.cgi?id=74010

--- Comment #10 from Brian Paul <bri...@vmware.com> ---
Just FYI: There are some GL apps out there that use depth buffering but don't
bother to request a GLX visual with a depth buffer.  Topogun is one example.  
There's a DRI config option called "always_have_depth_buffer" which causes all
visual types to be created with a depth buffer.

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