On 27/06/14 23:19, Jason Ekstrand wrote:
> As far as I can tell, the Intel mesa driver is the only driver in the world
> still supporting this legacy extension.  If someone wants to do bump
> mapping, they can use shaders.
> ---
>  include/GL/gl_mangle.h                          |   4 -
>  include/GL/glext.h                              |  22 ---
>  src/glsl/builtin_variables.cpp                  |  12 --
>  src/mapi/glapi/gen/gl_API.xml                   |  50 ------
>  src/mapi/glapi/tests/check_table.cpp            |   4 -

Hi Jason,

May be dreaming but I thought that dropping functions from glapi was a very
bad idea. I believe Ian has all the gory details.

-Emil

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