https://bugs.freedesktop.org/show_bug.cgi?id=81174

--- Comment #12 from Marek Olšák <mar...@gmail.com> ---
(In reply to comment #9)
> (In reply to comment #8)
> > Line loops aren't so critical, since they are rarely used. But what about
> > triangle strips... every split kills 2 triangles...
> 
> That shouldn't happen, the code is supposed to copy over the necessary two
> tris.

What about primitive winding/facing? If you wrap a triangle strip and start on
an odd triangle, you'll end up with correct front/back faces. If you start on
an even triangle, the facing is inverted, isn't it?

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