On Monday, September 01, 2014 09:44:38 AM Jordan Justen wrote: > Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> > --- > src/mesa/drivers/dri/i965/brw_fs_fp.cpp | 8 ++++++-- > src/mesa/drivers/dri/i965/brw_scalar.h | 1 - > src/mesa/drivers/dri/i965/brw_scalar_visitor.cpp | 1 - > src/mesa/drivers/dri/i965/brw_wm_iz.cpp | 2 ++ > 4 files changed, 8 insertions(+), 4 deletions(-)
Looks reasonable to me. There aren't many places that use fp, and now that we can check stage == MESA_SHADER_FRAGMENT, it's pretty easy to cast when you need it. Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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