On Monday, September 01, 2014 09:44:38 AM Jordan Justen wrote:
> Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com>
> ---
>  src/mesa/drivers/dri/i965/brw_fs_fp.cpp          | 8 ++++++--
>  src/mesa/drivers/dri/i965/brw_scalar.h           | 1 -
>  src/mesa/drivers/dri/i965/brw_scalar_visitor.cpp | 1 -
>  src/mesa/drivers/dri/i965/brw_wm_iz.cpp          | 2 ++
>  4 files changed, 8 insertions(+), 4 deletions(-)

Looks reasonable to me.  There aren't many places that use fp, and now that we 
can check stage == MESA_SHADER_FRAGMENT, it's pretty easy to cast when you need 
it.

Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>

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