This is a helper to return if a type is based on a double. v2: GLboolean->bool (Ian)
Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> Signed-off-by: Dave Airlie <airl...@redhat.com> --- src/mesa/program/prog_parameter.h | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) diff --git a/src/mesa/program/prog_parameter.h b/src/mesa/program/prog_parameter.h index 6b3b3c2..bcbe142 100644 --- a/src/mesa/program/prog_parameter.h +++ b/src/mesa/program/prog_parameter.h @@ -151,6 +151,28 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list, const gl_constant_value v[], GLuint vSize, GLint *posOut, GLuint *swizzleOut); +static INLINE bool mesa_type_is_double(int dataType) +{ + switch (dataType) { + case GL_DOUBLE: + case GL_DOUBLE_VEC2: + case GL_DOUBLE_VEC3: + case GL_DOUBLE_VEC4: + case GL_DOUBLE_MAT2: + case GL_DOUBLE_MAT2x3: + case GL_DOUBLE_MAT2x4: + case GL_DOUBLE_MAT3: + case GL_DOUBLE_MAT3x2: + case GL_DOUBLE_MAT3x4: + case GL_DOUBLE_MAT4: + case GL_DOUBLE_MAT4x2: + case GL_DOUBLE_MAT4x3: + return GL_TRUE; + default: + return GL_FALSE; + } +} + #ifdef __cplusplus } #endif -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev