https://bugs.freedesktop.org/show_bug.cgi?id=83785
--- Comment #3 from Roland Scheidegger <srol...@vmware.com> --- (In reply to comment #2) > Sorry - I'm talking about llvmpipe (Speaking of...what is the right bug > component to choose for llvmpipe)? There isn't any, so typically it's other. > > Seems not too simple to fix, but on the other hand some low hanging fruit > (conceptually) to significantly improve performance. Don't forget llvmpipe is mostly useful for running simple things, like for instance desktop compositing, where the shaders might not even have any control flow. I agree it should help with more complex shaders, but optimizing for that just wasn't that important - developer time isn't unlimited. But feel free to give it a try :-). -- You are receiving this mail because: You are the assignee for the bug.
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