https://bugs.freedesktop.org/show_bug.cgi?id=83785

--- Comment #3 from Roland Scheidegger <srol...@vmware.com> ---
(In reply to comment #2)
> Sorry - I'm talking about llvmpipe (Speaking of...what is the right bug
> component to choose for llvmpipe)?
There isn't any, so typically it's other.

> 
> Seems not too simple to fix, but on the other hand some low hanging fruit
> (conceptually) to significantly improve performance.
Don't forget llvmpipe is mostly useful for running simple things, like for
instance desktop compositing, where the shaders might not even have any control
flow. I agree it should help with more complex shaders, but optimizing for that
just wasn't that important - developer time isn't unlimited. But feel free to
give it a try :-).

-- 
You are receiving this mail because:
You are the assignee for the bug.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to