On Wed, 17 Sep 2014 06:10:48 +0200, Alexandre Demers <alexandre.f.dem...@gmail.com> wrote:

Tested with v3. I get the same result as before: everything is fine except the gs-atan-vec2 test.

I don't know if this is of any value, but running the command manually in a shell gives the following: /home/ademers/projects/display/piglit/bin/shader_runner /home/ademers/projects/display/piglit/generated_tests/spec/glsl-1.50/execution/built-in-functions/gs-atan-vec4.shader_test -auto
PIGLIT: {"result": "pass" }

I assume the test ran correctly, but not in the context of the piglit run, am I right?


I can make this test pass or fail pseudo-randomly, depending on timing, on my 6670 regardless of if this patch is applied or not, so at least its not an actual regression. If i run it under valgrind it always passes. At least its not a regression...


/Glenn
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