https://bugs.freedesktop.org/show_bug.cgi?id=84124

--- Comment #4 from almos <aaalmo...@gmail.com> ---
I've been thinking a bit about this, and I'd like to ask for an entry in the
release notes about this feature change. I hope that will increase the chance
that someone will eventually start working on a better implementation.

A question that is somewhat related: is it possible to automatically do
alpha-to-coverage for alpha-tested surfaces? When using __GL_FSAA_MODE on old
games it was quite noticeable that railings and fences were not antialiased.

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