From: Jose Fonseca <[email protected]>
The translation is lowering it to not using TGSI_OPCODE_NRM, anyway.
v2: Extracted from a larger patch by Jose that also dropped DP2A usage.
---
src/gallium/state_trackers/nine/nine_shader.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/state_trackers/nine/nine_shader.c
b/src/gallium/state_trackers/nine/nine_shader.c
index 9b324c3..85cc190 100644
--- a/src/gallium/state_trackers/nine/nine_shader.c
+++ b/src/gallium/state_trackers/nine/nine_shader.c
@@ -2316,7 +2316,7 @@ struct sm1_op_info inst_table[] =
_OPI(CRS, XPD, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL), /* XXX: .w */
_OPI(SGN, SSG, V(2,0), V(3,0), V(0,0), V(0,0), 1, 3, SPECIAL(SGN)), /*
ignore src1,2 */
_OPI(ABS, ABS, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL),
- _OPI(NRM, NRM, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, SPECIAL(NRM)), /* NRM
doesn't fit */
+ _OPI(NRM, NOP, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, SPECIAL(NRM)), /* NRM
doesn't fit */
_OPI(SINCOS, SCS, V(2,0), V(2,1), V(2,0), V(2,1), 1, 3, SPECIAL(SINCOS)),
_OPI(SINCOS, SCS, V(3,0), V(3,0), V(3,0), V(3,0), 1, 1, SPECIAL(SINCOS)),
--
2.1.1
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