Nine code to match vertex declaration to vs inputs was limiting
the number of possible combinations.

Some sm3 games have issues with that, because arbitrary (usage/index)
can be used.

This patch does the following changes to fix the problem:
. Change the numbers given to (usage/index) combinations to uint16
. Do not put limits on the indices when it doesn't make sense
. change the conversion rule (usage/index) -> number to fit all combinations
. Instead of having a table usage_map mapping a (usage/index) number to
an input index, usage_map maps input indices to their (usage/index)

Cc: "10.4" <mesa-sta...@lists.freedesktop.org>
Tested-by: Yaroslav Andrusyak <pontost...@gmail.com>
Signed-off-by: Axel Davy <axel.d...@ens.fr>
---
 src/gallium/state_trackers/nine/nine_defines.h     | 40 ++++++-----
 src/gallium/state_trackers/nine/nine_ff.c          | 49 +++++++------
 src/gallium/state_trackers/nine/nine_shader.h      |  2 +-
 src/gallium/state_trackers/nine/nine_state.c       | 16 +++--
 .../state_trackers/nine/vertexdeclaration9.c       | 84 +++++++---------------
 .../state_trackers/nine/vertexdeclaration9.h       |  4 +-
 src/gallium/state_trackers/nine/vertexshader9.h    |  2 +-
 7 files changed, 89 insertions(+), 108 deletions(-)

diff --git a/src/gallium/state_trackers/nine/nine_defines.h 
b/src/gallium/state_trackers/nine/nine_defines.h
index aa3b257..06529da 100644
--- a/src/gallium/state_trackers/nine/nine_defines.h
+++ b/src/gallium/state_trackers/nine/nine_defines.h
@@ -30,25 +30,27 @@
 #define NINE_RESOURCE_FLAG_DUMMY    (PIPE_RESOURCE_FLAG_ST_PRIV << 2)
 
 /* vertexdeclaration9.c */
-unsigned nine_d3d9_to_nine_declusage(unsigned usage, unsigned index);
-
-#define NINE_DECLUSAGE_POSITION(i)     ( 0 + (i))
-#define NINE_DECLUSAGE_BLENDWEIGHT(i)  ( 5 + (i))
-#define NINE_DECLUSAGE_BLENDINDICES(i) ( 9 + (i))
-#define NINE_DECLUSAGE_NORMAL(i)       (13 + (i))
-#define NINE_DECLUSAGE_PSIZE            15
-#define NINE_DECLUSAGE_TEXCOORD(i)     (16 + (i))
-#define NINE_DECLUSAGE_TANGENT(i)      (32 + (i))
-#define NINE_DECLUSAGE_BINORMAL(i)     (34 + (i))
-#define NINE_DECLUSAGE_TESSFACTOR       36
-#define NINE_DECLUSAGE_POSITIONT        37
-#define NINE_DECLUSAGE_COLOR(i)        (38 + (i))
-#define NINE_DECLUSAGE_DEPTH            43
-#define NINE_DECLUSAGE_FOG              44
-#define NINE_DECLUSAGE_SAMPLE           45
-#define NINE_DECLUSAGE_NONE             46
-#define NINE_DECLUSAGE_LAST             NINE_DECLUSAGE_NONE
-#define NINE_DECLUSAGE_COUNT           (NINE_DECLUSAGE_LAST + 1)
+uint16_t nine_d3d9_to_nine_declusage(unsigned usage, unsigned index);
+
+#define NINE_DECLUSAGE_POSITION         0
+#define NINE_DECLUSAGE_BLENDWEIGHT      1
+#define NINE_DECLUSAGE_BLENDINDICES     2
+#define NINE_DECLUSAGE_NORMAL           3
+#define NINE_DECLUSAGE_TEXCOORD         4
+#define NINE_DECLUSAGE_TANGENT          5
+#define NINE_DECLUSAGE_BINORMAL         6
+#define NINE_DECLUSAGE_COLOR            7
+#define NINE_DECLUSAGE_POSITIONT        8
+
+#define NINE_DECLUSAGE_PSIZE            9
+#define NINE_DECLUSAGE_TESSFACTOR       10
+#define NINE_DECLUSAGE_DEPTH            11
+#define NINE_DECLUSAGE_FOG              12
+#define NINE_DECLUSAGE_SAMPLE           13
+#define NINE_DECLUSAGE_NONE             14
+#define NINE_DECLUSAGE_BASE             (NINE_DECLUSAGE_NONE + 1)
+
+#define NINE_DECLUSAGE_i(declusage, n) NINE_DECLUSAGE_##declusage + n * 
NINE_DECLUSAGE_BASE
 
 #define NINED3DCLEAR_DEPTHSTENCIL   (D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL)
 
diff --git a/src/gallium/state_trackers/nine/nine_ff.c 
b/src/gallium/state_trackers/nine/nine_ff.c
index 184c411..a6bd360 100644
--- a/src/gallium/state_trackers/nine/nine_ff.c
+++ b/src/gallium/state_trackers/nine/nine_ff.c
@@ -275,7 +275,7 @@ struct vs_build_ctx
     struct ureg_program *ureg;
     const struct nine_ff_vs_key *key;
 
-    unsigned input[PIPE_MAX_ATTRIBS];
+    uint16_t input[PIPE_MAX_ATTRIBS];
     unsigned num_inputs;
 
     struct ureg_src aVtx;
@@ -304,7 +304,7 @@ get_texcoord_sn(struct pipe_screen *screen)
 }
 
 static INLINE struct ureg_src
-build_vs_add_input(struct vs_build_ctx *vs, unsigned ndecl)
+build_vs_add_input(struct vs_build_ctx *vs, uint16_t ndecl)
 {
     const unsigned i = vs->num_inputs++;
     assert(i < PIPE_MAX_ATTRIBS);
@@ -370,10 +370,10 @@ nine_ff_build_vs(struct NineDevice9 *device, struct 
vs_build_ctx *vs)
      * (texture coordinates handled later)
      */
     vs->aVtx = build_vs_add_input(vs,
-        key->position_t ? NINE_DECLUSAGE_POSITIONT : 
NINE_DECLUSAGE_POSITION(0));
+        key->position_t ? NINE_DECLUSAGE_POSITIONT : NINE_DECLUSAGE_POSITION);
 
     if (need_rNrm)
-        vs->aNrm = build_vs_add_input(vs, NINE_DECLUSAGE_NORMAL(0));
+        vs->aNrm = build_vs_add_input(vs, NINE_DECLUSAGE_NORMAL);
 
     vs->aCol[0] = ureg_imm1f(ureg, 1.0f);
     vs->aCol[1] = ureg_imm1f(ureg, 1.0f);
@@ -382,9 +382,9 @@ nine_ff_build_vs(struct NineDevice9 *device, struct 
vs_build_ctx *vs)
         const unsigned mask = key->mtl_diffuse | key->mtl_specular |
                               key->mtl_ambient | key->mtl_emissive;
         if ((mask & 0x1) && !key->color0in_one)
-            vs->aCol[0] = build_vs_add_input(vs, NINE_DECLUSAGE_COLOR(0));
+            vs->aCol[0] = build_vs_add_input(vs, NINE_DECLUSAGE_i(COLOR, 0));
         if ((mask & 0x2) && !key->color1in_one)
-            vs->aCol[1] = build_vs_add_input(vs, NINE_DECLUSAGE_COLOR(1));
+            vs->aCol[1] = build_vs_add_input(vs, NINE_DECLUSAGE_i(COLOR, 1));
 
         vs->mtlD = MATERIAL_CONST(1);
         vs->mtlA = MATERIAL_CONST(2);
@@ -399,20 +399,20 @@ nine_ff_build_vs(struct NineDevice9 *device, struct 
vs_build_ctx *vs)
         if (key->mtl_emissive == 1) vs->mtlE = vs->aCol[0]; else
         if (key->mtl_emissive == 2) vs->mtlE = vs->aCol[1];
     } else {
-        if (!key->color0in_one) vs->aCol[0] = build_vs_add_input(vs, 
NINE_DECLUSAGE_COLOR(0));
-        if (!key->color1in_one) vs->aCol[1] = build_vs_add_input(vs, 
NINE_DECLUSAGE_COLOR(1));
+        if (!key->color0in_one) vs->aCol[0] = build_vs_add_input(vs, 
NINE_DECLUSAGE_i(COLOR, 0));
+        if (!key->color1in_one) vs->aCol[1] = build_vs_add_input(vs, 
NINE_DECLUSAGE_i(COLOR, 1));
     }
 
     if (key->vertexpointsize)
         vs->aPsz = build_vs_add_input(vs, NINE_DECLUSAGE_PSIZE);
 
     if (key->vertexblend_indexed)
-        vs->aInd = build_vs_add_input(vs, NINE_DECLUSAGE_BLENDINDICES(0));
+        vs->aInd = build_vs_add_input(vs, NINE_DECLUSAGE_BLENDINDICES);
     if (key->vertexblend)
-        vs->aWgt = build_vs_add_input(vs, NINE_DECLUSAGE_BLENDWEIGHT(0));
+        vs->aWgt = build_vs_add_input(vs, NINE_DECLUSAGE_BLENDWEIGHT);
     if (key->vertextween) {
-        vs->aVtx1 = build_vs_add_input(vs, NINE_DECLUSAGE_POSITION(1));
-        vs->aNrm1 = build_vs_add_input(vs, NINE_DECLUSAGE_NORMAL(1));
+        vs->aVtx1 = build_vs_add_input(vs, NINE_DECLUSAGE_i(POSITION,1));
+        vs->aNrm1 = build_vs_add_input(vs, NINE_DECLUSAGE_i(NORMAL,1));
     }
 
     /* Declare outputs:
@@ -596,7 +596,7 @@ nine_ff_build_vs(struct NineDevice9 *device, struct 
vs_build_ctx *vs)
         oTex[i] = ureg_DECL_output(ureg, texcoord_sn, i);
 
         if (tci == NINED3DTSS_TCI_PASSTHRU)
-            vs->aTex[idx] = build_vs_add_input(vs, 
NINE_DECLUSAGE_TEXCOORD(idx));
+            vs->aTex[idx] = build_vs_add_input(vs, 
NINE_DECLUSAGE_i(TEXCOORD,idx));
 
         if (!dim) {
             dst[c = 4] = oTex[i];
@@ -1374,7 +1374,7 @@ nine_ff_get_vs(struct NineDevice9 *device)
     enum pipe_error err;
     struct vs_build_ctx bld;
     struct nine_ff_vs_key key;
-    unsigned s;
+    unsigned s, i;
 
     assert(sizeof(key) <= sizeof(key.value32));
 
@@ -1385,14 +1385,19 @@ nine_ff_get_vs(struct NineDevice9 *device)
 
     /* FIXME: this shouldn't be NULL, but it is on init */
     if (state->vdecl) {
-        if (state->vdecl->usage_map[NINE_DECLUSAGE_POSITIONT] != 0xff)
-            key.position_t = 1;
-        if (state->vdecl->usage_map[NINE_DECLUSAGE_COLOR(0)] == 0xff)
-            key.color0in_one = 1;
-        if (state->vdecl->usage_map[NINE_DECLUSAGE_COLOR(1)] == 0xff)
-            key.color1in_one = 1;
-        if (state->vdecl->usage_map[NINE_DECLUSAGE_PSIZE] != 0xff)
-            key.vertexpointsize = 1;
+        key.color0in_one = 1;
+        key.color1in_one = 1;
+        for (i = 0; i < state->vdecl->nelems; i++) {
+            uint16_t usage = state->vdecl->usage_map[i];
+            if (usage == NINE_DECLUSAGE_POSITIONT)
+                key.position_t = 1;
+            else if (usage == NINE_DECLUSAGE_i(COLOR, 0))
+                key.color0in_one = 0;
+            else if (usage == NINE_DECLUSAGE_i(COLOR, 1))
+                key.color1in_one = 0;
+            else if (usage == NINE_DECLUSAGE_PSIZE)
+                key.vertexpointsize = 1;
+        }
     }
     if (!key.vertexpointsize)
         key.pointscale = !!state->rs[D3DRS_POINTSCALEENABLE];
diff --git a/src/gallium/state_trackers/nine/nine_shader.h 
b/src/gallium/state_trackers/nine/nine_shader.h
index 2182408..ddee372 100644
--- a/src/gallium/state_trackers/nine/nine_shader.h
+++ b/src/gallium/state_trackers/nine/nine_shader.h
@@ -48,7 +48,7 @@ struct nine_shader_info
 
     void *cso; /* out, pipe cso for bind_vs,fs_state */
 
-    uint8_t input_map[PIPE_MAX_ATTRIBS]; /* VS input -> NINE_DECLUSAGE_x */
+    uint16_t input_map[PIPE_MAX_ATTRIBS]; /* VS input -> NINE_DECLUSAGE_x */
     uint8_t num_inputs; /* there may be unused inputs (NINE_DECLUSAGE_NONE) */
 
     boolean position_t; /* out, true if VP writes pre-transformed position */
diff --git a/src/gallium/state_trackers/nine/nine_state.c 
b/src/gallium/state_trackers/nine/nine_state.c
index 37de6a3..4175803 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -184,7 +184,8 @@ update_vertex_elements(struct NineDevice9 *device)
     struct nine_state *state = &device->state;
     const struct NineVertexDeclaration9 *vdecl = device->state.vdecl;
     const struct NineVertexShader9 *vs;
-    unsigned n, l, b;
+    unsigned n, b, i;
+    int index;
     struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS];
 
     state->stream_usage_mask = 0;
@@ -197,11 +198,16 @@ update_vertex_elements(struct NineDevice9 *device)
         DBG("looking up input %u (usage %u) from vdecl(%p)\n",
             n, vs->input_map[n].ndecl, vdecl);
 
-        assert(vs->input_map[n].ndecl < Elements(vdecl->usage_map));
-        l = vdecl->usage_map[vs->input_map[n].ndecl];
+        index = -1;
+        for (i = 0; i < vdecl->nelems; i++) {
+            if (vdecl->usage_map[i] == vs->input_map[n].ndecl) {
+                index = i;
+                break;
+            }
+        }
 
-        if (likely(l < vdecl->nelems)) {
-            ve[n] = vdecl->elems[l];
+        if (index >= 0) {
+            ve[n] = vdecl->elems[index];
             b = ve[n].vertex_buffer_index;
             state->stream_usage_mask |= 1 << b;
             /* XXX wine just uses 1 here: */
diff --git a/src/gallium/state_trackers/nine/vertexdeclaration9.c 
b/src/gallium/state_trackers/nine/vertexdeclaration9.c
index 60b1fe3..b0044b8 100644
--- a/src/gallium/state_trackers/nine/vertexdeclaration9.c
+++ b/src/gallium/state_trackers/nine/vertexdeclaration9.c
@@ -95,21 +95,20 @@ nine_d3ddeclusage_check(unsigned usage, unsigned usage_idx)
 {
     switch (usage) {
     case D3DDECLUSAGE_POSITIONT:
-    case D3DDECLUSAGE_PSIZE:
     case D3DDECLUSAGE_TESSFACTOR:
     case D3DDECLUSAGE_DEPTH:
-    case D3DDECLUSAGE_FOG:
-    case D3DDECLUSAGE_SAMPLE:
-        return usage_idx <= 0;
     case D3DDECLUSAGE_NORMAL:
     case D3DDECLUSAGE_TANGENT:
     case D3DDECLUSAGE_BINORMAL:
-        return usage_idx <= 1;
     case D3DDECLUSAGE_POSITION:
     case D3DDECLUSAGE_BLENDWEIGHT:
     case D3DDECLUSAGE_BLENDINDICES:
     case D3DDECLUSAGE_COLOR:
-        return usage_idx <= 4;
+        return TRUE;
+    case D3DDECLUSAGE_PSIZE:
+    case D3DDECLUSAGE_FOG:
+    case D3DDECLUSAGE_SAMPLE:
+        return usage_idx <= 0;
     case D3DDECLUSAGE_TEXCOORD:
         return usage_idx <= 15;
     default:
@@ -118,8 +117,8 @@ nine_d3ddeclusage_check(unsigned usage, unsigned usage_idx)
 }
 
 #define NINE_DECLUSAGE_CASE0(n) case D3DDECLUSAGE_##n: return 
NINE_DECLUSAGE_##n
-#define NINE_DECLUSAGE_CASEi(n) case D3DDECLUSAGE_##n: return 
NINE_DECLUSAGE_##n(usage_idx)
-INLINE unsigned
+#define NINE_DECLUSAGE_CASEi(n) case D3DDECLUSAGE_##n: return 
NINE_DECLUSAGE_i(n, usage_idx)
+uint16_t
 nine_d3d9_to_nine_declusage(unsigned usage, unsigned usage_idx)
 {
     if (!nine_d3ddeclusage_check(usage, usage_idx))
@@ -135,7 +134,7 @@ nine_d3d9_to_nine_declusage(unsigned usage, unsigned 
usage_idx)
     NINE_DECLUSAGE_CASEi(TANGENT);
     NINE_DECLUSAGE_CASEi(BINORMAL);
     NINE_DECLUSAGE_CASE0(TESSFACTOR);
-    NINE_DECLUSAGE_CASE0(POSITIONT);
+    NINE_DECLUSAGE_CASEi(POSITIONT);
     NINE_DECLUSAGE_CASEi(COLOR);
     NINE_DECLUSAGE_CASE0(DEPTH);
     NINE_DECLUSAGE_CASE0(FOG);
@@ -148,58 +147,25 @@ nine_d3d9_to_nine_declusage(unsigned usage, unsigned 
usage_idx)
 
 static const char *nine_declusage_names[] =
 {
-    [NINE_DECLUSAGE_POSITION(0)]     = "POSITION",
-    [NINE_DECLUSAGE_POSITION(1)]     = "POSITION1",
-    [NINE_DECLUSAGE_POSITION(2)]     = "POSITION2",
-    [NINE_DECLUSAGE_POSITION(3)]     = "POSITION3",
-    [NINE_DECLUSAGE_POSITION(4)]     = "POSITION4",
-    [NINE_DECLUSAGE_BLENDWEIGHT(0)]  = "BLENDWEIGHT",
-    [NINE_DECLUSAGE_BLENDWEIGHT(1)]  = "BLENDWEIGHT1",
-    [NINE_DECLUSAGE_BLENDWEIGHT(2)]  = "BLENDWEIGHT2",
-    [NINE_DECLUSAGE_BLENDWEIGHT(3)]  = "BLENDWEIGHT3",
-    [NINE_DECLUSAGE_BLENDINDICES(0)] = "BLENDINDICES",
-    [NINE_DECLUSAGE_BLENDINDICES(1)] = "BLENDINDICES1",
-    [NINE_DECLUSAGE_BLENDINDICES(2)] = "BLENDINDICES2",
-    [NINE_DECLUSAGE_BLENDINDICES(3)] = "BLENDINDICES3",
-    [NINE_DECLUSAGE_NORMAL(0)]       = "NORMAL",
-    [NINE_DECLUSAGE_NORMAL(1)]       = "NORMAL1",
+    [NINE_DECLUSAGE_POSITION]        = "POSITION",
+    [NINE_DECLUSAGE_BLENDWEIGHT]     = "BLENDWEIGHT",
+    [NINE_DECLUSAGE_BLENDINDICES]    = "BLENDINDICES",
+    [NINE_DECLUSAGE_NORMAL]          = "NORMAL",
     [NINE_DECLUSAGE_PSIZE]           = "PSIZE",
-    [NINE_DECLUSAGE_TEXCOORD(0)]     = "TEXCOORD0",
-    [NINE_DECLUSAGE_TEXCOORD(1)]     = "TEXCOORD1",
-    [NINE_DECLUSAGE_TEXCOORD(2)]     = "TEXCOORD2",
-    [NINE_DECLUSAGE_TEXCOORD(3)]     = "TEXCOORD3",
-    [NINE_DECLUSAGE_TEXCOORD(4)]     = "TEXCOORD4",
-    [NINE_DECLUSAGE_TEXCOORD(5)]     = "TEXCOORD5",
-    [NINE_DECLUSAGE_TEXCOORD(6)]     = "TEXCOORD6",
-    [NINE_DECLUSAGE_TEXCOORD(7)]     = "TEXCOORD7",
-    [NINE_DECLUSAGE_TEXCOORD(8)]     = "TEXCOORD8",
-    [NINE_DECLUSAGE_TEXCOORD(9)]     = "TEXCOORD9",
-    [NINE_DECLUSAGE_TEXCOORD(10)]    = "TEXCOORD10",
-    [NINE_DECLUSAGE_TEXCOORD(11)]    = "TEXCOORD11",
-    [NINE_DECLUSAGE_TEXCOORD(12)]    = "TEXCOORD12",
-    [NINE_DECLUSAGE_TEXCOORD(13)]    = "TEXCOORD13",
-    [NINE_DECLUSAGE_TEXCOORD(14)]    = "TEXCOORD14",
-    [NINE_DECLUSAGE_TEXCOORD(15)]    = "TEXCOORD15",
-    [NINE_DECLUSAGE_TANGENT(0)]      = "TANGENT",
-    [NINE_DECLUSAGE_TANGENT(1)]      = "TANGENT1",
-    [NINE_DECLUSAGE_BINORMAL(0)]     = "BINORMAL",
-    [NINE_DECLUSAGE_BINORMAL(1)]     = "BINORMAL1",
+    [NINE_DECLUSAGE_TEXCOORD]        = "TEXCOORD",
+    [NINE_DECLUSAGE_TANGENT]         = "TANGENT",
+    [NINE_DECLUSAGE_BINORMAL]        = "BINORMAL",
     [NINE_DECLUSAGE_TESSFACTOR]      = "TESSFACTOR",
     [NINE_DECLUSAGE_POSITIONT]       = "POSITIONT",
-    [NINE_DECLUSAGE_COLOR(0)]        = "DIFFUSE",
-    [NINE_DECLUSAGE_COLOR(1)]        = "SPECULAR",
-    [NINE_DECLUSAGE_COLOR(2)]        = "COLOR2",
-    [NINE_DECLUSAGE_COLOR(3)]        = "COLOR3",
-    [NINE_DECLUSAGE_COLOR(4)]        = "COLOR4",
+    [NINE_DECLUSAGE_COLOR]           = "DIFFUSE",
     [NINE_DECLUSAGE_DEPTH]           = "DEPTH",
     [NINE_DECLUSAGE_FOG]             = "FOG",
     [NINE_DECLUSAGE_NONE]            = "(NONE)",
-    [NINE_DECLUSAGE_COUNT]           = "(OOB)"
 };
 static INLINE const char *
 nine_declusage_name(unsigned ndcl)
 {
-    return nine_declusage_names[MIN2(ndcl, Elements(nine_declusage_names) - 
1)];
+    return nine_declusage_names[ndcl % NINE_DECLUSAGE_BASE];
 }
 
 HRESULT
@@ -225,15 +191,14 @@ NineVertexDeclaration9_ctor( struct 
NineVertexDeclaration9 *This,
 
     This->decls = CALLOC(This->nelems+1, sizeof(D3DVERTEXELEMENT9));
     This->elems = CALLOC(This->nelems, sizeof(struct pipe_vertex_element));
+    This->usage_map = CALLOC(This->nelems, sizeof(uint16_t));
     if (!This->decls || !This->elems) { return E_OUTOFMEMORY; }
     memcpy(This->decls, pElements, sizeof(D3DVERTEXELEMENT9)*(This->nelems+1));
 
-    memset(This->usage_map, 0xff, sizeof(This->usage_map));
-
     for (i = 0; i < This->nelems; ++i) {
-        uint8_t usage = nine_d3d9_to_nine_declusage(This->decls[i].Usage,
-                                                    This->decls[i].UsageIndex);
-        This->usage_map[usage] = i;
+        uint16_t usage = nine_d3d9_to_nine_declusage(This->decls[i].Usage,
+                                                     
This->decls[i].UsageIndex);
+        This->usage_map[i] = usage;
 
         This->elems[i].src_offset = This->decls[i].Offset;
         This->elems[i].instance_divisor = 0;
@@ -241,11 +206,12 @@ NineVertexDeclaration9_ctor( struct 
NineVertexDeclaration9 *This,
         This->elems[i].src_format = decltype_format(This->decls[i].Type);
         /* XXX Remember Method (tesselation), Usage, UsageIndex */
 
-        DBG("VERTEXELEMENT[%u]: Stream=%u Offset=%u Type=%s DeclUsage=%s\n", i,
+        DBG("VERTEXELEMENT[%u]: Stream=%u Offset=%u Type=%s DeclUsage=%s%d\n", 
i,
             This->decls[i].Stream,
             This->decls[i].Offset,
             util_format_name(This->elems[i].src_format),
-            nine_declusage_name(usage));
+            nine_declusage_name(usage),
+            usage / NINE_DECLUSAGE_BASE);
     }
 
     return D3D_OK;
@@ -258,6 +224,8 @@ NineVertexDeclaration9_dtor( struct NineVertexDeclaration9 
*This )
         FREE(This->decls);
     if (This->elems)
         FREE(This->elems);
+    if (This->usage_map)
+        FREE(This->usage_map);
 
     NineUnknown_dtor(&This->base);
 }
diff --git a/src/gallium/state_trackers/nine/vertexdeclaration9.h 
b/src/gallium/state_trackers/nine/vertexdeclaration9.h
index 6590f46..a4d4a04 100644
--- a/src/gallium/state_trackers/nine/vertexdeclaration9.h
+++ b/src/gallium/state_trackers/nine/vertexdeclaration9.h
@@ -40,9 +40,9 @@ struct NineVertexDeclaration9
     struct pipe_vertex_element *elems;
     unsigned nelems;
 
-    /* DECLUSAGE -> element index, for selecting the vertex element
+    /* index -> DECLUSAGE, for selecting the vertex element
      * for each VS input */
-    uint8_t usage_map[NINE_DECLUSAGE_COUNT];
+    uint16_t *usage_map;
 
     D3DVERTEXELEMENT9 *decls;
     DWORD fvf;
diff --git a/src/gallium/state_trackers/nine/vertexshader9.h 
b/src/gallium/state_trackers/nine/vertexshader9.h
index a7d750d..3495c9f 100644
--- a/src/gallium/state_trackers/nine/vertexshader9.h
+++ b/src/gallium/state_trackers/nine/vertexshader9.h
@@ -32,7 +32,7 @@ struct NineVertexShader9
     struct nine_shader_variant variant;
 
     struct {
-        uint8_t ndecl; /* NINE_DECLUSAGE_x */
+        uint16_t ndecl; /* NINE_DECLUSAGE_x */
     } input_map[PIPE_MAX_ATTRIBS];
     unsigned num_inputs;
 
-- 
2.1.0

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