Hello list, A candidate for the stable 10.3.5 release has been pushed. The current patch queue is as follows: - 11 queued - 10 nominated (outstanding) - and 0 rejected patches
In a nut shell this gives us a few fixes for nouveau and freedreno, and a couple of misc ones. Take a look at section "Mesa stable queue" for more information. Testing ------- The following results are against piglit a636a3610d7. Changes - classic i965(snb) --------------------------- The GLX_OML_sync_control tests continue to toggle between pass and warn. ARB_buffer_storage/bufferstorage-persistent read coherent have regressed. Upon closer it seems that the test result varies between consecutive runs. Changes - swrast classic, gallium --------------------------------- None. Testing reports/general approval -------------------------------- Any testing reports (or general approval of the state of the branch) will be greatly appreciated. Trivial merge conflicts ----------------------- Here are the commits where I manually merged conflicts, (so these might merit additional review): commit abccf91e5efeb8173c6a6d0e4e9b36166d2845d8 Author: Chris Forbes <chr...@ijw.co.nz> i965: Handle nested uniform array indexing (cherry picked from commit adefccd12a534f0deac7b78db73693fe1dcef2ec) As usual the plan is to have 10.3.5 out this Friday alongside Mesa 10.4.0. If you have any questions or comments that you would like to share before the release, please go ahead. Cheers, Emil Mesa stable queue ----------------- Nominated (10) ============== Dave Airlie(3): r600: fix texture gradients instruction emission (v2) r600g: do all CUBE ALU operations before gradient texture operations (v2) r600g: merge the TXQ and BUFFER constant buffers Ian Romanick(2): linker: Wrap access of producer_var with a NULL check linker: Assign varying locations geometry shader inputs for SSO Mario Kleiner(5): glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc glx/dri3: Request non-vsynced Present for swapinterval zero. (v2) glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) glx: Handle out-of-sequence swap completion events correctly. Queued (11) =========== Brian Paul (2): mesa: fix arithmetic error in _mesa_compute_compressed_pixelstore() mesa: fix height error check for 1D array textures Chris Forbes (2): i965: Handle nested uniform array indexing mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transpose Ilia Mirkin (6): nv50/ir: set neg modifiers on min/max args nv50,nvc0: actually check constbufs for invalidation nv50,nvc0: buffer resources can be bound as other things down the line freedreno/ir3: don't pass consts to madsh.m16 in MOD logic freedreno/a3xx: only enable blend clamp for non-float formats freedreno/ir3: fix UMAD Rob Clark (1): configure.ac: bump libdrm_freedreno requirement
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