Here are two patches that add some functions for serializing and deserializing simple data structures, (integers of various sizes, pointers, and strings).
This code will be used by my upcoming shader-cache work. I'm submitting it here now because it is self-contained and documented, so it should be ready to be reviewed now. But it probably makes sense to wait to push this until I actually have some reviewed code that uses it. I want to thank Tapani for some similar code he wrote for his IR serialization work. As attributed in the second patch below, I shared some ideas directly from one of his patches. -Carl _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev