From: Marek Olšák <[email protected]>
This is easier to read and will work better with shader image stores.
---
src/gallium/drivers/radeonsi/si_state.c | 18 +++++++-----------
1 file changed, 7 insertions(+), 11 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state.c
b/src/gallium/drivers/radeonsi/si_state.c
index 9e1b3cd..7086363 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -1995,20 +1995,16 @@ static void si_set_framebuffer_state(struct
pipe_context *ctx,
unsigned old_nr_samples = sctx->framebuffer.nr_samples;
int i;
- if (sctx->framebuffer.state.nr_cbufs) {
- sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_CB |
- SI_CONTEXT_FLUSH_AND_INV_CB_META;
- }
- if (sctx->framebuffer.state.zsbuf) {
- sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_DB |
- SI_CONTEXT_FLUSH_AND_INV_DB_META;
- }
-
/* Only flush TC when changing the framebuffer state, because
* the only client not using TC that can change textures is
- * the framebuffer. */
+ * the framebuffer.
+ *
+ * Flush all CB and DB caches here because all buffers can be used
+ * for write by both TC (with shader image stores) and CB/DB.
+ */
sctx->b.flags |= SI_CONTEXT_INV_TC_L1 |
- SI_CONTEXT_INV_TC_L2;
+ SI_CONTEXT_INV_TC_L2 |
+ SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
util_copy_framebuffer_state(&sctx->framebuffer.state, state);
--
2.1.0
_______________________________________________
mesa-dev mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-dev