On Fri, Feb 20, 2015 at 1:41 PM, Eric Anholt <e...@anholt.net> wrote: >> Or maybe I'm just wrong and some bit is guaranteed to be set? > > A "This negation looks like it's safe in practice, because bits 0:4 will > surely be TRIANGLES" comment seems fine with me.
Thanks, will do. R-b? I realized I was looking at Vol4/Part1 which described the render target write message header, which much the same description but not the actual incoming thread dispatch payload. Vol2/Part1 has the info I want. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev