I also need it in teximage.c for Texture Buffer objects. On Tue, Mar 3, 2015 at 5:24 PM, Fredrik Höglund <fred...@kde.org> wrote:
> On Wednesday 04 March 2015, Anuj Phogat wrote: > > On Fri, Feb 27, 2015 at 4:07 PM, Laura Ekstrand <la...@jlekstrand.net> > wrote: > > > --- > > > src/mesa/main/bufferobj.c | 19 +++++++++++++++++++ > > > src/mesa/main/bufferobj.h | 4 ++++ > > > 2 files changed, 23 insertions(+) > > > > > > diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c > > > index f026fc3..617242b 100644 > > > --- a/src/mesa/main/bufferobj.c > > > +++ b/src/mesa/main/bufferobj.c > > > @@ -1006,6 +1006,25 @@ _mesa_lookup_bufferobj_locked(struct gl_context > *ctx, GLuint buffer) > > > _mesa_HashLookupLocked(ctx->Shared->BufferObjects, buffer); > > > } > > > > > > +/** > > > + * A convenience function for direct state access functions that > throws > > > + * GL_INVALID_OPERATION if buffer is not the name of a buffer object > in the > > > + * hash table. > > > + */ > > > +struct gl_buffer_object * > > > +_mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer, > > > + const char *caller) > > > +{ > > > + struct gl_buffer_object *bufObj; > > > + > > > + bufObj = _mesa_lookup_bufferobj(ctx, buffer); > > > + if (!bufObj) > > > + _mesa_error(ctx, GL_INVALID_OPERATION, > > > + "%s(non-generated buffer name %u)", caller, buffer); > > > + > > > + return bufObj; > > > +} > > > + > > > > > > void > > > _mesa_begin_bufferobj_lookups(struct gl_context *ctx) > > > diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h > > > index fe294fc..8e53bfd 100644 > > > --- a/src/mesa/main/bufferobj.h > > > +++ b/src/mesa/main/bufferobj.h > > > @@ -89,6 +89,10 @@ _mesa_lookup_bufferobj(struct gl_context *ctx, > GLuint buffer); > > > extern struct gl_buffer_object * > > > _mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer); > > > > > > +extern struct gl_buffer_object * > > > +_mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer, > > > + const char *caller); > > > + > > This function is used just inside teximage.c in patch 5/6. So, it can be > made > > static. > > No, I'm using it in arrayobj.c in my arb-direct-state-access branch. > > > > extern void > > > _mesa_begin_bufferobj_lookups(struct gl_context *ctx); > > > > > > -- > > > 2.1.0 > > > > > > _______________________________________________ > > > mesa-dev mailing list > > > mesa-dev@lists.freedesktop.org > > > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > > > >
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