On Tue, Mar 17, 2015 at 2:15 PM, Jason Ekstrand <ja...@jlekstrand.net> wrote: > On Tue, Mar 17, 2015 at 2:09 PM, Matt Turner <matts...@gmail.com> wrote: >> diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp >> b/src/mesa/drivers/dri/i965/brw_vec4.cpp >> index 8edb4d0..63dedae 100644 >> --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp >> +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp >> @@ -1969,7 +1969,7 @@ brw_vs_emit(struct brw_context *brw, >> } >> >> fs_generator g(brw, mem_ctx, (void *) &c->key, &prog_data->base.base, >> - &c->vp->program.Base, v.runtime_check_aads_emit, "VS"); >> + &c->vp->program.Base, v.runtime_check_aads_emit, >> v.promoted_constants, "VS"); > > Promoted constants and aads_emit need to be flipped around. You got > it right for FS.
Thanks! > Also, does this require any adaptations to shader-db or does it work as-is? Works as is, but shader-db report.py doesn't know about the new things. I'd like to add some switches to it like --spills or --compaction and have it print stats based on those. > Other than that, > Reviewed-by: Jason Ekstrand <jason.ekstr...@intel.com> Thanks! _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev