The issue has been detected by coverty. v2: - move the declaration of obj to the else clause (Brian Paul)
Signed-off-by: Martin Peres <martin.pe...@linux.intel.com> --- src/mesa/main/fbobject.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 072e1a8..f2ae9b7 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1400,7 +1400,6 @@ create_render_buffers(struct gl_context *ctx, GLsizei n, GLuint *renderbuffers, bool dsa) { const char *func = dsa ? "glCreateRenderbuffers" : "glGenRenderbuffers"; - struct gl_renderbuffer *obj; GLuint first; GLint i; @@ -1419,9 +1418,9 @@ create_render_buffers(struct gl_context *ctx, GLsizei n, GLuint *renderbuffers, renderbuffers[i] = name; if (dsa) { - obj = allocate_renderbuffer(ctx, name, func); + allocate_renderbuffer(ctx, name, func); } else { - obj = &DummyRenderbuffer; + struct gl_renderbuffer *obj = &DummyRenderbuffer; /* insert the object into the hash table */ mtx_lock(&ctx->Shared->Mutex); -- 2.3.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev