Rob Clark <robdcl...@gmail.com> writes:

> On Tue, Apr 14, 2015 at 1:04 PM, Eric Anholt <e...@anholt.net> wrote:
>> Rob Clark <robdcl...@gmail.com> writes:
>>
>>> From: Rob Clark <robcl...@freedesktop.org>
>>>
>>> Signed-off-by: Rob Clark <robcl...@freedesktop.org>
>>
>> 1-3 (with the fix to 1 that you posted in irc) are:
>>
>> Reviewed-by: Eric Anholt <e...@anholt.net>
>>
>> I don't like the mismatch on bytes vs vec4s in the load_ubo_indirect
>> arguments for patch 4, and will be interested in seeing the version you
>> were working on to fix that.
>
> so, if I pull out the addressing-modes patch, then for the ubo patch
> we are back to 'index *= 16' vec4->byte conversion.  Which is funny
> looking, but at the moment my best definition of "correct" is "what
> glsl_to_nir and intel driver do", and by that definition, this is the
> correct thing to do.

OK.  But we should be doing the SHL here, too (also gets us consistency
with glsl_to_nir).

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