On Friday, April 17, 2015 07:12:00 PM Jason Ekstrand wrote:
> ---
>  src/mesa/drivers/dri/i965/brw_fs_generator.cpp   | 11 ++++++-----
>  src/mesa/drivers/dri/i965/brw_shader.cpp         | 13 +++++++++++++
>  src/mesa/drivers/dri/i965/brw_shader.h           |  2 ++
>  src/mesa/drivers/dri/i965/brw_vec4_generator.cpp | 11 ++++++-----
>  4 files changed, 27 insertions(+), 10 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp 
> b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
> index 35bc241..123bdf7 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
> @@ -2111,15 +2111,16 @@ fs_generator::generate_code(const cfg_t *cfg, int 
> dispatch_width)
>        ralloc_free(annotation.ann);
>     }
>  
> -   static GLuint msg_id = 0;
> -   _mesa_gl_debug(&brw->ctx, &msg_id,
> -                  MESA_DEBUG_SOURCE_SHADER_COMPILER,
> -                  MESA_DEBUG_TYPE_OTHER,
> -                  MESA_DEBUG_SEVERITY_NOTIFICATION,
> +   const int debug_str_size = 160;
> +   char debug_str[debug_str_size];
> +   int len;
> +   len = snprintf(debug_str, debug_str_size,
>                    "%s SIMD%d shader: %d inst, %d loops, %d:%d spills:fills, "
>                    "Promoted %u constants, compacted %d to %d bytes.\n",
>                    stage_abbrev, dispatch_width, before_size / 16, loop_count,
>                    spill_count, fill_count, promoted_constants, before_size, 
> after_size);
> +   assert(len < debug_str_size); (void)len;
> +   brw->intelScreen->compiler->shader_debug_log(debug_str);

I don't like that this requires fixed size buffer logic at every call
site.  It's kinda gross.

How about making it printf-like instead?  Specifically:
http://cgit.freedesktop.org/~kwg/mesa/commit/?h=compiler-divorce&id=1a71535d2de01f8a7ad244d39d801d63493ba5e9
http://cgit.freedesktop.org/~kwg/mesa/commit/?h=compiler-divorce&id=830a25a1f11367e032d8e6a13fa141ff82c06417

(compiler-divorce of my tree has the rebased branch with those patches
in, if that's useful to you)

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