On Wed, Apr 29, 2015 at 04:25:53PM -0700, Ian Romanick wrote: > From: Ian Romanick <ian.d.roman...@intel.com> > > Signed-off-by: Ian Romanick <ian.d.roman...@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolai...@intel.com> > --- > src/mesa/main/version.c | 56 > ++++++++++++++++++++++++------------------------- > 1 file changed, 28 insertions(+), 28 deletions(-) > > diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c > index 5b8ac0a..7bf3f49 100644 > --- a/src/mesa/main/version.c > +++ b/src/mesa/main/version.c > @@ -32,7 +32,7 @@ > /** > * Scans 'string' to see if it ends with 'ending'. > */ > -static GLboolean > +static bool > check_for_ending(const char *string, const char *ending) > { > int len1, len2; > @@ -41,13 +41,13 @@ check_for_ending(const char *string, const char *ending) > len2 = strlen(ending); > > if (len2 > len1) { > - return GL_FALSE; > + return false; > } > > if (strcmp(string + (len1 - len2), ending) == 0) { > - return GL_TRUE; > + return true; > } else { > - return GL_FALSE; > + return false; > } > } > > @@ -58,15 +58,15 @@ check_for_ending(const char *string, const char *ending) > * fwd_context is only valid if version > 0 > */ > static void > -get_gl_override(int *version, GLboolean *fwd_context, > - GLboolean *compat_context) > +get_gl_override(int *version, bool *fwd_context, > + bool *compat_context) > { > const char *env_var = "MESA_GL_VERSION_OVERRIDE"; > const char *version_str; > int major, minor, n; > static int override_version = -1; > - static GLboolean fc_suffix = GL_FALSE; > - static GLboolean compat_suffix = GL_FALSE; > + static bool fc_suffix = false; > + static bool compat_suffix = false; > > if (override_version < 0) { > override_version = 0; > @@ -134,7 +134,7 @@ _mesa_override_gl_version_contextless(struct gl_constants > *consts, > gl_api *apiOut, GLuint *versionOut) > { > int version; > - GLboolean fwd_context, compat_context; > + bool fwd_context, compat_context; > > get_gl_override(&version, &fwd_context, &compat_context); > > @@ -148,9 +148,9 @@ _mesa_override_gl_version_contextless(struct gl_constants > *consts, > } else { > *apiOut = API_OPENGL_COMPAT; > } > - return GL_TRUE; > + return true; > } > - return GL_FALSE; > + return false; > } > > void > @@ -171,7 +171,7 @@ int > _mesa_get_gl_version_override(void) > { > int version; > - GLboolean fwd_context, compat_context; > + bool fwd_context, compat_context; > > get_gl_override(&version, &fwd_context, &compat_context); > > @@ -211,11 +211,11 @@ compute_version(const struct gl_extensions *extensions, > { > GLuint major, minor, version; > > - const GLboolean ver_1_3 = (extensions->ARB_texture_border_clamp && > + const bool ver_1_3 = (extensions->ARB_texture_border_clamp && > extensions->ARB_texture_cube_map && > extensions->ARB_texture_env_combine && > extensions->ARB_texture_env_dot3); > - const GLboolean ver_1_4 = (ver_1_3 && > + const bool ver_1_4 = (ver_1_3 && > extensions->ARB_depth_texture && > extensions->ARB_shadow && > extensions->ARB_texture_env_crossbar && > @@ -223,9 +223,9 @@ compute_version(const struct gl_extensions *extensions, > extensions->EXT_blend_func_separate && > extensions->EXT_blend_minmax && > extensions->EXT_point_parameters); > - const GLboolean ver_1_5 = (ver_1_4 && > + const bool ver_1_5 = (ver_1_4 && > extensions->ARB_occlusion_query); > - const GLboolean ver_2_0 = (ver_1_5 && > + const bool ver_2_0 = (ver_1_5 && > extensions->ARB_point_sprite && > extensions->ARB_vertex_shader && > extensions->ARB_fragment_shader && > @@ -240,10 +240,10 @@ compute_version(const struct gl_extensions *extensions, > */ > (extensions->EXT_stencil_two_side > || extensions->ATI_separate_stencil)); > - const GLboolean ver_2_1 = (ver_2_0 && > + const bool ver_2_1 = (ver_2_0 && > extensions->EXT_pixel_buffer_object && > extensions->EXT_texture_sRGB); > - const GLboolean ver_3_0 = (ver_2_1 && > + const bool ver_3_0 = (ver_2_1 && > consts->GLSLVersion >= 130 && > (consts->MaxSamples >= 4 || > consts->FakeSWMSAA) && > (api == API_OPENGL_CORE || > @@ -263,7 +263,7 @@ compute_version(const struct gl_extensions *extensions, > extensions->EXT_texture_shared_exponent && > extensions->EXT_transform_feedback && > extensions->NV_conditional_render); > - const GLboolean ver_3_1 = (ver_3_0 && > + const bool ver_3_1 = (ver_3_0 && > consts->GLSLVersion >= 140 && > extensions->ARB_draw_instanced && > extensions->ARB_texture_buffer_object && > @@ -272,7 +272,7 @@ compute_version(const struct gl_extensions *extensions, > extensions->NV_primitive_restart && > extensions->NV_texture_rectangle && > > consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16); > - const GLboolean ver_3_2 = (ver_3_1 && > + const bool ver_3_2 = (ver_3_1 && > consts->GLSLVersion >= 150 && > extensions->ARB_depth_clamp && > extensions->ARB_draw_elements_base_vertex && > @@ -282,7 +282,7 @@ compute_version(const struct gl_extensions *extensions, > extensions->ARB_sync && > extensions->ARB_texture_multisample && > extensions->EXT_vertex_array_bgra); > - const GLboolean ver_3_3 = (ver_3_2 && > + const bool ver_3_3 = (ver_3_2 && > consts->GLSLVersion >= 330 && > extensions->ARB_blend_func_extended && > extensions->ARB_explicit_attrib_location && > @@ -295,7 +295,7 @@ compute_version(const struct gl_extensions *extensions, > extensions->EXT_texture_swizzle); > /* ARB_sampler_objects is always enabled in > mesa */ > > - const GLboolean ver_4_0 = (ver_3_3 && > + const bool ver_4_0 = (ver_3_3 && > consts->GLSLVersion >= 400 && > extensions->ARB_draw_buffers_blend && > extensions->ARB_draw_indirect && > @@ -309,13 +309,13 @@ compute_version(const struct gl_extensions *extensions, > extensions->ARB_texture_query_lod && > extensions->ARB_transform_feedback2 && > extensions->ARB_transform_feedback3); > - const GLboolean ver_4_1 = (ver_4_0 && > + const bool ver_4_1 = (ver_4_0 && > consts->GLSLVersion >= 410 && > extensions->ARB_ES2_compatibility && > extensions->ARB_shader_precision && > 0/*extensions->ARB_vertex_attrib_64bit*/ && > extensions->ARB_viewport_array); > - const GLboolean ver_4_2 = (ver_4_1 && > + const bool ver_4_2 = (ver_4_1 && > consts->GLSLVersion >= 420 && > extensions->ARB_base_instance && > extensions->ARB_conservative_depth && > @@ -392,10 +392,10 @@ static GLuint > compute_version_es1(const struct gl_extensions *extensions) > { > /* OpenGL ES 1.0 is derived from OpenGL 1.3 */ > - const GLboolean ver_1_0 = (extensions->ARB_texture_env_combine && > + const bool ver_1_0 = (extensions->ARB_texture_env_combine && > extensions->ARB_texture_env_dot3); > /* OpenGL ES 1.1 is derived from OpenGL 1.5 */ > - const GLboolean ver_1_1 = (ver_1_0 && > + const bool ver_1_1 = (ver_1_0 && > extensions->EXT_point_parameters); > > if (ver_1_1) { > @@ -411,7 +411,7 @@ static GLuint > compute_version_es2(const struct gl_extensions *extensions) > { > /* OpenGL ES 2.0 is derived from OpenGL 2.0 */ > - const GLboolean ver_2_0 = (extensions->ARB_texture_cube_map && > + const bool ver_2_0 = (extensions->ARB_texture_cube_map && > extensions->EXT_blend_color && > extensions->EXT_blend_func_separate && > extensions->EXT_blend_minmax && > @@ -420,7 +420,7 @@ compute_version_es2(const struct gl_extensions > *extensions) > extensions->ARB_texture_non_power_of_two && > extensions->EXT_blend_equation_separate); > /* FINISHME: This list isn't quite right. */ > - const GLboolean ver_3_0 = (extensions->ARB_half_float_vertex && > + const bool ver_3_0 = (extensions->ARB_half_float_vertex && > extensions->ARB_internalformat_query && > extensions->ARB_map_buffer_range && > extensions->ARB_shader_texture_lod && > -- > 2.1.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev