Hi Ilia (and Matt and Thomas)

On 23/06/15 22:30, Ilia Mirkin wrote:
The biggest part of the process is to send a proper commit to the
mailing list. There are two issues with your mailing (without
commenting on your actual changes) --

(a) The patch is attached, not inlined
(b) You sent a diff, not a commit

Both of these are easily resolved by using 'git send-email' for your
patches, but that's not a strict requirement. See
http://mesa3d.org/devinfo.html#submitting .

Thanks for responding! I'll look into sending the patch using 'git send-email'.I'm still fairly new to git.

Since you're increasing the storage requirements of a pretty basic
unit of storage in mesa, it may also be interesting to see memory
usage of some non-trivial trace or game before & after. While I think
that's optional, it's definitely a nice-to-have.

Right, I'll see if I can produce something meaningful.

Davin

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to