From: Marek Olšák <marek.ol...@amd.com> --- src/gallium/drivers/radeonsi/si_compute.c | 2 +- src/gallium/drivers/radeonsi/si_shader.c | 8 +++----- src/gallium/drivers/radeonsi/si_shader.h | 3 +-- 3 files changed, 5 insertions(+), 8 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c index 89bef2e..0361c99 100644 --- a/src/gallium/drivers/radeonsi/si_compute.c +++ b/src/gallium/drivers/radeonsi/si_compute.c @@ -144,7 +144,7 @@ static void *si_create_compute_state( * the shader code to the GPU. */ init_scratch_buffer(sctx, program); - si_shader_binary_read(sctx->screen, &program->shader, &program->shader.binary); + si_shader_binary_read(sctx->screen, &program->shader); #endif program->input_buffer = si_resource_create_custom(sctx->b.b.screen, diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 75a29ae..b988f6d 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -2686,11 +2686,9 @@ void si_shader_apply_scratch_relocs(struct si_context *sctx, } } -int si_shader_binary_read(struct si_screen *sscreen, - struct si_shader *shader, - const struct radeon_shader_binary *binary) +int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader) { - + const struct radeon_shader_binary *binary = &shader->binary; unsigned i; unsigned code_size; unsigned char *ptr; @@ -2750,7 +2748,7 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader, if (r) { return r; } - r = si_shader_binary_read(sscreen, shader, &shader->binary); + r = si_shader_binary_read(sscreen, shader); FREE(shader->binary.config); FREE(shader->binary.rodata); diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index 8d309b4..1e8b52b 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -191,8 +191,7 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader, LLVMTargetMachineRef tm, LLVMModuleRef mod); void si_shader_destroy(struct pipe_context *ctx, struct si_shader *shader); unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index); -int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader, - const struct radeon_shader_binary *binary); +int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader); void si_shader_apply_scratch_relocs(struct si_context *sctx, struct si_shader *shader, uint64_t scratch_va); -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev