In actuality it'll only be exposed on nvc0 atm...
On Wed, Jul 22, 2015 at 9:20 PM, Dave Airlie <airl...@gmail.com> wrote: > From: Dave Airlie <airl...@redhat.com> > > This extension is about setting expectation on GL4.1 implementations > rather than actually enforcing things. So once you support GLSL 410 > then you support this in theory. > > Signed-off-by: Dave Airlie <airl...@redhat.com> > --- > docs/GL3.txt | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/docs/GL3.txt b/docs/GL3.txt > index 197b676..e299cb9 100644 > --- a/docs/GL3.txt > +++ b/docs/GL3.txt > @@ -126,7 +126,7 @@ GL 4.1, GLSL 4.10: > GL_ARB_ES2_compatibility DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe) > GL_ARB_get_program_binary DONE (0 binary > formats) > GL_ARB_separate_shader_objects DONE (all drivers) > - GL_ARB_shader_precision started (Micah) > + GL_ARB_shader_precision DONE (all drivers) > GL_ARB_vertex_attrib_64bit DONE (nvc0, radeonsi, > llvmpipe, softpipe) > GL_ARB_viewport_array DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe) > > -- > 2.4.3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev