v2:
- Add tessellation shader constants assignment

Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com>
---
 src/mesa/drivers/dri/i965/brw_context.c | 12 ++++++++++++
 1 file changed, 12 insertions(+)

diff --git a/src/mesa/drivers/dri/i965/brw_context.c 
b/src/mesa/drivers/dri/i965/brw_context.c
index b08a53b..a5c7b91 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -551,6 +551,18 @@ brw_initialize_context_constants(struct brw_context *brw)
    ctx->Const.TextureBufferOffsetAlignment = 16;
    ctx->Const.MaxTextureBufferSize = 128 * 1024 * 1024;
 
+   /* FIXME: Tessellation stages are not yet supported in i965, so
+    * MaxCombinedShaderStorageBlocks doesn't take them into account.
+    */
+   ctx->Const.Program[MESA_SHADER_VERTEX].MaxShaderStorageBlocks = 12;
+   ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxShaderStorageBlocks = 12;
+   ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxShaderStorageBlocks = 0;
+   ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxShaderStorageBlocks = 0;
+   ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks = 12;
+   ctx->Const.Program[MESA_SHADER_COMPUTE].MaxShaderStorageBlocks = 12;
+   ctx->Const.MaxCombinedShaderStorageBlocks = 12 * 3;
+   ctx->Const.MaxShaderStorageBufferBindings = 48;
+
    if (brw->gen >= 6) {
       ctx->Const.MaxVarying = 32;
       ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 128;
-- 
2.1.4

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to