v2: - Add tessellation shader constants assignment Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com> --- src/mesa/drivers/dri/i965/brw_context.c | 12 ++++++++++++ 1 file changed, 12 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index b08a53b..a5c7b91 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -551,6 +551,18 @@ brw_initialize_context_constants(struct brw_context *brw) ctx->Const.TextureBufferOffsetAlignment = 16; ctx->Const.MaxTextureBufferSize = 128 * 1024 * 1024; + /* FIXME: Tessellation stages are not yet supported in i965, so + * MaxCombinedShaderStorageBlocks doesn't take them into account. + */ + ctx->Const.Program[MESA_SHADER_VERTEX].MaxShaderStorageBlocks = 12; + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxShaderStorageBlocks = 12; + ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxShaderStorageBlocks = 0; + ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxShaderStorageBlocks = 0; + ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks = 12; + ctx->Const.Program[MESA_SHADER_COMPUTE].MaxShaderStorageBlocks = 12; + ctx->Const.MaxCombinedShaderStorageBlocks = 12 * 3; + ctx->Const.MaxShaderStorageBufferBindings = 48; + if (brw->gen >= 6) { ctx->Const.MaxVarying = 32; ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 128; -- 2.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev