Other stages can be miserably slow too! Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/brw_shader.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index 7808212..154c9a2 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -302,8 +302,9 @@ process_glsl_ir(gl_shader_stage stage, options->EmitNoIndirectUniform); if (unlikely(brw->perf_debug && lowered_variable_indexing)) { - perf_debug("Unsupported form of variable indexing in FS; falling " - "back to very inefficient code generation\n"); + perf_debug("Unsupported form of variable indexing in %s; falling " + "back to very inefficient code generation\n", + _mesa_shader_stage_to_abbrev(shader->Stage)); } lower_ubo_reference(shader, shader->ir); -- 2.4.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev