To circumvent a problem occuring when LINEAR_ALIGNED array mode is
selected on a TEXTURE_2D RAT.
This configuration causes MEM_RAT STORE_TYPED to write to incorrect
locations.
---
 src/gallium/drivers/radeon/r600_texture.c | 10 ++++++++--
 1 file changed, 8 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/radeon/r600_texture.c 
b/src/gallium/drivers/radeon/r600_texture.c
index 8169e05..8979a98 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -706,6 +706,7 @@ static unsigned r600_choose_tiling(struct 
r600_common_screen *rscreen,
                                   const struct pipe_resource *templ)
 {
        const struct util_format_description *desc = 
util_format_description(templ->format);
+       bool force_tiling = templ->flags & R600_RESOURCE_FLAG_FORCE_TILING;
 
        /* MSAA resources must be 2D tiled. */
        if (templ->nr_samples > 1)
@@ -715,10 +716,15 @@ static unsigned r600_choose_tiling(struct 
r600_common_screen *rscreen,
        if (templ->flags & R600_RESOURCE_FLAG_TRANSFER)
                return RADEON_SURF_MODE_LINEAR_ALIGNED;
 
+       /* Force tiling on TEXTURE_2D and TEXTURE_3D compute resources. */
+       if ((templ->target == PIPE_TEXTURE_2D ||
+                templ->target == PIPE_TEXTURE_3D) &&
+           (templ->bind & PIPE_BIND_COMPUTE_RESOURCE))
+               force_tiling = true;
+
        /* Handle common candidates for the linear mode.
         * Compressed textures must always be tiled. */
-       if (!(templ->flags & R600_RESOURCE_FLAG_FORCE_TILING) &&
-           !util_format_is_compressed(templ->format)) {
+       if (!force_tiling && !util_format_is_compressed(templ->format)) {
                /* Not everything can be linear, so we cannot enforce it
                 * for all textures. */
                if ((rscreen->debug_flags & DBG_NO_TILING) &&
-- 
2.4.6

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