On Mon, Aug 10, 2015 at 12:49:47PM +0100, Chris Wilson wrote:
> Since the introduction of new gl_shader_stages in
> 
> commit a2af956963b6bc4d29f37485e44c98008d2ef077
> Author: Fabian Bieler <fabianbie...@fastmail.fm>
> Date:   Fri Mar 7 10:19:09 2014 +0100
> 
>     mesa: add tessellation shader enums
> 
> the translation table for the stage into the HW binding table edit
> command was broken, and so we used illegal commands. Fix the array
> initialisation to be impervious to changes in the gl_shader_stages enum
> and add the asserts that would have caught the issue earlier.

Sorry, misdirected git send-email, please ignore.
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
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