--- src/glsl/nir/nir.c | 18 ++++++++++++++++++ src/glsl/nir/nir.h | 4 ++++ 2 files changed, 22 insertions(+)
diff --git a/src/glsl/nir/nir.c b/src/glsl/nir/nir.c index 3f4bec4..156fe94 100644 --- a/src/glsl/nir/nir.c +++ b/src/glsl/nir/nir.c @@ -1404,3 +1404,21 @@ nir_index_ssa_defs(nir_function_impl *impl) nir_foreach_block(impl, index_ssa_block, &index); impl->ssa_alloc = index; } + +static bool +index_instrs_block(nir_block *block, void *state) +{ + unsigned *index = state; + nir_foreach_instr(block, instr) + instr->index = (*index)++; + + return true; +} + +unsigned +nir_index_instrs(nir_function_impl *impl) +{ + unsigned index = 0; + nir_foreach_block(impl, index_instrs_block, &index); + return index; +} diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index e73b7fb..e7e1881 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -417,6 +417,9 @@ typedef struct nir_instr { nir_instr_type type; struct nir_block *block; + /** generic register index. */ + unsigned index; + /* A temporary for optimization and analysis passes to use for storing * flags. For instance, DCE uses this to store the "dead/live" info. */ @@ -1739,6 +1742,7 @@ nir_loop *nir_block_get_following_loop(nir_block *block); void nir_index_local_regs(nir_function_impl *impl); void nir_index_global_regs(nir_shader *shader); void nir_index_ssa_defs(nir_function_impl *impl); +unsigned nir_index_instrs(nir_function_impl *impl); void nir_index_blocks(nir_function_impl *impl); -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev