Hi Tapani, For spec. reference I believe you could go for section 7.12: "Most properties set within program objects are specified not to take effect until the next call to LinkProgram or ProgramBinary. Some properties further require a successful call to either of these commands before taking effect. GetProgramiv returns the properties currently in effect for program, which may differ from the properties set within program since the most recent call to LinkProgram or ProgramBinary , which have not yet taken effect. If there has been no such call putting changes to pname into effect, initial values are returned"
and from table 20.20 we see that PROGRAM_SEPARABLE is initialized to FALSE. You have my R.b if you update. /Marta ________________________________________ From: mesa-dev [mesa-dev-boun...@lists.freedesktop.org] on behalf of Tapani Pälli [tapani.pa...@intel.com] Sent: Tuesday, September 01, 2015 12:53 PM To: mesa-dev@lists.freedesktop.org Cc: Romanick, Ian D Subject: [Mesa-dev] [PATCH 2/3] mesa: return initial value for PROGRAM_SEPARABLE when not linked I haven't found clear spec evidence of this behaviour but this is expected by a conformance test that changes the value with glProgramParameteri but does not link the program. Test says: "The query for PROGRAM_SEPARABLE must query latched state. In other words, the state of the binary after it was linked. So in the tests below, the queries should return the default state GL_FALSE since the program has no linked binary." Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> --- src/mesa/main/shaderapi.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 0e0e0d6..fb82543 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -773,7 +773,8 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, return; } case GL_PROGRAM_SEPARABLE: - *params = shProg->SeparateShader; + /* If the program has not been linked, return initial value 0. */ + *params = (shProg->LinkStatus == GL_FALSE) ? 0 : shProg->SeparateShader; return; /* ARB_tessellation_shader */ -- 2.4.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev