--- src/gallium/drivers/nouveau/nv50/nv50_state.c | 3 --- src/gallium/drivers/nouveau/nvc0/nvc0_state.c | 1 - 2 files changed, 4 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state.c b/src/gallium/drivers/nouveau/nv50/nv50_state.c index 410e631..76c3508 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_state.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_state.c @@ -52,8 +52,6 @@ * D3D doesn't have swizzle, if we knew what we were implementing we'd be * good.) * - * ! pipe_rasterizer_state.line_last_pixel is ignored - it is never drawn - * * ! pipe_rasterizer_state.flatshade_first also applies to QUADS * (There's a GL query for that, forcing an exception is just ridiculous.) * @@ -207,7 +205,6 @@ nv50_blend_state_delete(struct pipe_context *pipe, void *hwcso) FREE(hwcso); } -/* NOTE: ignoring line_last_pixel */ static void * nv50_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c index c5bfd03..a9df997 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c @@ -194,7 +194,6 @@ nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso) FREE(hwcso); } -/* NOTE: ignoring line_last_pixel */ static void * nvc0_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) -- 2.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev