Am 14.10.2015 um 18:03 schrieb Krzysztof A. Sobiecki: > From: Krzysztof Sobiecki <sob...@gmail.com> > > pipe_surface_reference have problems with deleted contexts, > so use of pipe_surface_release might be more appropriate. > > Fixes Wasteland 2 Director's Cut crash on start. > --- > src/mesa/state_tracker/st_cb_fbo.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/state_tracker/st_cb_fbo.c > b/src/mesa/state_tracker/st_cb_fbo.c > index ff703fa..2a2eb09 100644 > --- a/src/mesa/state_tracker/st_cb_fbo.c > +++ b/src/mesa/state_tracker/st_cb_fbo.c > @@ -456,7 +456,7 @@ st_update_renderbuffer_surface(struct st_context *st, > surf_tmpl.u.tex.first_layer = first_layer; > surf_tmpl.u.tex.last_layer = last_layer; > > - pipe_surface_reference(&strb->surface, NULL); > + pipe_surface_release(pipe, &strb->surface); > > strb->surface = pipe->create_surface(pipe, resource, &surf_tmpl); > } >
Sounds to me like the surface gets deleted in another context - since surfaces are per context this is illegal. So, in other words, you're exchanging one bug for another. Albeit this might be preferable for now... Roland _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev