On 19.10.2015 02:13, Marek Olšák wrote: > From: Marek Olšák <marek.ol...@amd.com> > > This reduces the shader key for ES. > > Use a fixed attrib location based on (semantic name, index). > > The ESGS item size is determined by the physical index of the highest ES > output, so it's almost always larger than before, but I think that > shouldn't matter as long as the ESGS ring buffer is large enough.
The series is Reviewed-by: Michel Dänzer <michel.daen...@amd.com> -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev