On 19.10.2015 02:13, Marek Olšák wrote:
> From: Marek Olšák <marek.ol...@amd.com>
> 
> This reduces the shader key for ES.
> 
> Use a fixed attrib location based on (semantic name,  index).
> 
> The ESGS item size is determined by the physical index of the highest ES
> output, so it's almost always larger than before, but I think that
> shouldn't matter as long as the ESGS ring buffer is large enough.

The series is

Reviewed-by: Michel Dänzer <michel.daen...@amd.com>


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer
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