From: Ian Romanick <ian.d.roman...@intel.com> This setting is only used by glTexCoordPointer and related glEnable calls. Since the preceeding commits removed all of those, it is not necessary to save, reset to default, or restore this state.
Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> --- src/mesa/drivers/common/meta.c | 3 --- src/mesa/drivers/common/meta.h | 1 - 2 files changed, 4 deletions(-) diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index b774d3c..5183648 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -650,7 +650,6 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) GLuint u, tgt; save->ActiveUnit = ctx->Texture.CurrentUnit; - save->ClientActiveUnit = ctx->Array.ActiveTexture; save->EnvMode = ctx->Texture.Unit[0].EnvMode; /* Disable all texture units */ @@ -683,7 +682,6 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) /* set defaults for unit[0] */ _mesa_ActiveTexture(GL_TEXTURE0); - _mesa_ClientActiveTexture(GL_TEXTURE0); _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); } @@ -1110,7 +1108,6 @@ _mesa_meta_end(struct gl_context *ctx) /* restore current unit state */ _mesa_ActiveTexture(GL_TEXTURE0 + save->ActiveUnit); - _mesa_ClientActiveTexture(GL_TEXTURE0 + save->ClientActiveUnit); } if (state & MESA_META_TRANSFORM) { diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index 8121ed4..d2c22f0 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -145,7 +145,6 @@ struct save_state /** MESA_META_TEXTURE */ GLuint ActiveUnit; - GLuint ClientActiveUnit; /** for unit[0] only */ struct gl_texture_object *CurrentTexture[NUM_TEXTURE_TARGETS]; /** mask of TEXTURE_2D_BIT, etc */ -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev