On Tue, 2015-11-17 at 21:55 -0800, Jordan Justen wrote:
> When an atomic function is called, we need to check to see if it is
> for an SSBO variable before lowering it to the SSBO specific intrinsic
> function.
> 
> v2:
>  * is_in_buffer_block => is_in_shader_storage_block (Iago)
> 
> Signed-off-by: Jordan Justen <[email protected]>
> Cc: Samuel Iglesias Gonsalvez <[email protected]>
> Cc: Iago Toral Quiroga <[email protected]>
> Reviewed-by: Iago Toral Quiroga <[email protected]>
> ---
>  src/glsl/lower_ubo_reference.cpp | 14 ++++++++++++++
>  1 file changed, 14 insertions(+)
> 
> diff --git a/src/glsl/lower_ubo_reference.cpp 
> b/src/glsl/lower_ubo_reference.cpp
> index 915db6c..667a80e 100644
> --- a/src/glsl/lower_ubo_reference.cpp
> +++ b/src/glsl/lower_ubo_reference.cpp
> @@ -862,6 +862,20 @@ 
> lower_ubo_reference_visitor::lower_ssbo_atomic_intrinsic(ir_call *ir)
>  ir_call *
>  lower_ubo_reference_visitor::check_for_ssbo_atomic_intrinsic(ir_call *ir)
>  {
> +   exec_list& params = ir->actual_parameters;
> +
> +   if (params.length() < 2)
> +      return ir;

It is not very relevant but if we really want to return early if the
number of parameters does not match any of the atomic functions then we
should also check if they are > 3.

Either way:
Reviewed-by: Iago Toral Quiroga <[email protected]>

> +   ir_rvalue *rvalue =
> +      ((ir_instruction *) params.get_head())->as_rvalue();
> +   if (!rvalue)
> +      return ir;
> +
> +   ir_variable *var = rvalue->variable_referenced();
> +   if (!var || !var->is_in_shader_storage_block())
> +      return ir;
> +
>     const char *callee = ir->callee_name();
>     if (!strcmp("__intrinsic_atomic_add", callee) ||
>         !strcmp("__intrinsic_atomic_min", callee) ||


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