| I think rendering of Rects should always take place with flat rendering, | because smooth rendering doesn't make sense because it's impossible to | specify different colors/normals for the vertices. ... | ... Did I miss something ? Maybe fogging ? Lighting can cause the vertices to have different colors. Allen _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
- [Mesa-dev] Improved gamma.c Kai Schütz
- [Mesa-dev] Re: gamma.c - speedup Kai Schütz
- Re: [Mesa-dev] Re: gamma.c - speedup Keith Whitwell
- akin