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https://bugs.freedesktop.org/show_bug.cgi?id=5199          
     
           Summary: Mesa bug fixes from accelerated indirect rendering work
           Product: Mesa
           Version: unspecified
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: Mesa core
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]


I've been working on getting accelerated indirect rendering working, and in the
process I've come across 3 problems in mesa:

  - The DRI drawable destructor need to remove the drawable from the hash table
so it isn't freed again during the drawable garbage collection.  Conversely, the
garbage collection shoudn't do this.  In the direct rendering case this never
happens, since we don't call the DRI drawable destructor directly, it's only
invoked during the garbage collection.

  - _gl_copy_visual_to_context_mode() should set the mode->rgbBits and
mode->indexBits corresponding to the actual mode, instead of setting both to
config->bufferSize.

  - I've removed the xf86drm.h include from dri_interface.h since it isn't used
by anything in the file.  dri/common/dri_util.h includes xf86drm.h indirectly
this way, but the patch adds and explicit include there.

See also: bug 4988.          
     
     
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