Michal Krol wrote:
CVSROOT:        /cvs/mesa
Module name:    Mesa
Repository:     Mesa/windows/VC6/mesa/osmesa/
Changes by:     [EMAIL PROTECTED]       06/02/27 14:41:42

Log message:
  More GLSL code:
  - add x86 code generator;
  - add full support for uniforms in ARB_shader_objects;
  - add assembly instruction: global_addr;
  - reorganize #includes;
  - built-in uniforms accessed by index, rather than by name;
  - add some entries to x86sse rtasm;
  - add configurations to VC6 projects: 'Release x86' and 'Debug x86';
  - #define SLANG_X86 active only on VC6 x86 builds;
  - introduce code export table for a shader;
  - remove GNU license from the noise library;


Michal,

I can't tell you how pleased I am to see the rtasm/ code getting used for this! It looks like you've taken it to the next level in terms of applying it to a complex problem domain... How complete is the work you've done? Are there any glaring problems with using the assembler, or things that should be changed?

Let me know if there's anything I can clarify or help with...

Keith





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