Nicolai Haehnle wrote: > See the attached patch: In s_readpix.c, expect GL_DEPTH_COMPONENT24 > (instead of 32) as internal format when the visual has 24 depth bits. > > Brian: Does this look right to you?
Yes. I've checked it in. Thanks. -Brian ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev