http://bugs.freedesktop.org/show_bug.cgi?id=11009
Summary: GL_NORMALIZE work incorrect after scale the modelview
matrix
Product: Mesa
Version: CVS
Platform: Other
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: [email protected]
ReportedBy: [EMAIL PROTECTED]
CC: [EMAIL PROTECTED]
When simply introduce a uniform scale to the modelview matrix, this scale
should not affect lighting results if GL_NORMALIZE is enabled.
But now the light calculation is not correct if scale the modelview matrix when
enable GL_NORMALIZE.
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