http://bugs.freedesktop.org/show_bug.cgi?id=11050





------- Comment #1 from [EMAIL PROTECTED]  2007-05-24 08:23 PST -------
This might be within spec.  Appendix H of the OpenGL programming guide (OpenGL
correctness tips) explains that a 0.375 translation factor should be used when
you're trying to hit specific window coords.  You might want to look into that.


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