Hello,

Changes in master have broken VTK's depth peeling tests.  Last working day:

http://www.vtk.org/Testing/Sites/hythloth.kitware/Linux-gcc41/20080106-0300-Nightly/Results/__Rendering_Testing_Cxx_TestOpacity.html

First broken day:

http://www.vtk.org/Testing/Sites/hythloth.kitware/Linux-gcc41/20080107-0300-Nightly/Results/__Rendering_Testing_Cxx_TestOpacity.html

The git-bisect report is below.

-Brad


ff73c783cc47361ff0dd819c82d067b4b85870dd is first bad commit
commit ff73c783cc47361ff0dd819c82d067b4b85870dd
Author: Brian <[EMAIL PROTECTED]>
Date:   Sun Jan 6 10:43:20 2008 -0700

    Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.

    These fields are no longer indexed by shader output.  Now, we just have
    a simple array of renderbuffer pointers.

    If the shader writes to gl_FragData[i], send those colors to the N
    _ColorDrawBuffers.  Otherwise, replicate the single gl_FragColor (or
    the fixed-function color) to the N _ColorDrawBuffers.

    A few more changes and simplifications can follow from this...

:040000 040000 d806385f4f693edc2b381da4e28b03e6600f4d44
21c82e3adee983de9314f321ddd613919720a4ce M      src

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