Hello, Changes in master have broken VTK's depth peeling tests. Last working day:
http://www.vtk.org/Testing/Sites/hythloth.kitware/Linux-gcc41/20080106-0300-Nightly/Results/__Rendering_Testing_Cxx_TestOpacity.html First broken day: http://www.vtk.org/Testing/Sites/hythloth.kitware/Linux-gcc41/20080107-0300-Nightly/Results/__Rendering_Testing_Cxx_TestOpacity.html The git-bisect report is below. -Brad ff73c783cc47361ff0dd819c82d067b4b85870dd is first bad commit commit ff73c783cc47361ff0dd819c82d067b4b85870dd Author: Brian <[EMAIL PROTECTED]> Date: Sun Jan 6 10:43:20 2008 -0700 Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this... :040000 040000 d806385f4f693edc2b381da4e28b03e6600f4d44 21c82e3adee983de9314f321ddd613919720a4ce M src ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
