--- Markus Amsler <[EMAIL PROTECTED]> wrote: > WoW in opengl mode hangs the r300 GPU due to an uncommon vertex program. > It defines an attibute (ATTRIB v18 = vertex.normal;) which is never used > in the vertex program. This unused attrib goes into InputsRead. r300 > code doesn't handle this case and the gpu hangs.
As a matter of interest (as an R300 user and WoW player), do you know when this particular vertex program is used, please? Thanks, Chris __________________________________________________________ Sent from Yahoo! Mail - a smarter inbox http://uk.mail.yahoo.com ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev