--- Markus Amsler <[EMAIL PROTECTED]> wrote:

> WoW in opengl mode hangs the r300 GPU due to an uncommon vertex program. 
> It defines an attibute (ATTRIB v18 = vertex.normal;) which is never used 
> in the vertex program. This unused attrib goes into InputsRead. r300 
> code doesn't handle this case and the gpu hangs.

As a matter of interest (as an R300 user and WoW player), do you know when this 
particular vertex
program is used, please?

Thanks,
Chris


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