http://bugs.freedesktop.org/show_bug.cgi?id=15202
--- Comment #1 from Brian Paul <[EMAIL PROTECTED]> 2008-03-25 13:06:27 PST --- Looks like we forgot to implement the display list code for a bunch of the shading language functions. I've added the glGet/BindAttribLocation() functions to solve your problem. It would be great to have a volunteer to fill in the rest. It's pretty easy... Leaving this report open until that's done. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
