http://bugs.freedesktop.org/show_bug.cgi?id=15234

           Summary: [MRT] FRONT_LEFT buffer incorrect when write to
                    DRAW_BUFFER0 simultaneously
           Product: Mesa
           Version: CVS
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa3d-dev@lists.sourceforge.net
        ReportedBy: [EMAIL PROTECTED]
                CC: [EMAIL PROTECTED]


Created an attachment (id=15528)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=15528)
test case

When glDrawBuffers write to front/back buffer and DRAW_BUFFER0 simultaneously,
front buffer will be incorrect that every pixel is white.
If glDrawBuffers only write to front/back buffer, it is OK.


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