http://bugs.freedesktop.org/show_bug.cgi?id=15244
--- Comment #1 from haihao <[EMAIL PROTECTED]> 2008-03-30 20:14:25 PST --- This is introduced by commit 3ffd11f71d021f672b9bc15b3c39c155a0e2fecb. The problem is that Mesa will delete all shader/shader program objects as it deletes a context, and it will access all attached shader as it deletes a shader program. However Using a same table for shader/shader program and callback delete_shader_cb will result in memory write access error (access a shader which has been freed.) Running glean/api2 can reproduce this issue on 965. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev